▪ Who are you inspired by? ▪ Please explain your creative process.
These days it’s more difficult to be inspired by individuals. I’m inspired by movements. My current biggest inspiration is the EMOM movement in the UK which was the main reason behind most of the Festivals I performed at last year. Martin Christie has really inspired a large group of people with his efforts to get electronic music in more cities inclusively across the British isles. Also a big fan of a lot of the stuff made by the guys at Brainfeeder and Soulection. Kastle is another producer always keeping his ideas fresh with his label. Chaos LOL is also making some ridiculously creative stuff too, looking forward to hearing more from him!
My creative process is quite adaptable, I find at the core of all my ideas is the element of immediacy, and the necessity of extracting opportunities from experiences for experiences. For example, I could take a weird sounding drumloop, put it through a simple effect like distortion and all of a sudden the extra harmonics generated create a bassline, my next step would to find another sound that compliments that bassline but also tweak the distortion to extract as much of the bassline harmonics out of the loop as possible. So the distorted drumloop harmonics become an experience, but any additional sounds I combine with that initial accidental bassline can also be made into a unique experience. I find I really enjoy encountering weird new sounds!
▪ What’s an average day like for you?
It depends how you perceive average I guess. Normally no two days are too alike for me unless I’m focusing on finishing a project. Most days are spent working on something creative, whether it’s a music video I’m editing, or experimenting with sound design; I’m always trying to learn more things, the constant is always trying to squeeze more than 6 hours sleep out of a day? I’ve surprised myself by surviving on less for a whole month. I guess my average day is keeping myself occupied with something I’m curious about!
▪ How did you come up with the concept for your recent single “Aberration III”? Where can fans find your music?
So after creating Aberration & Aberration II, I felt like these musical ideas were extremely left-field, and I was really alienating some of the people who had previously enjoyed a more accessible sound from me. So came up with the idea of one song off the Aberrations EP being remixed by 7 other music producers to bring you the Aberration II remix LP, which featured Aberration III. Aberration III deviated from my initial concept of creating an entire project using only one sound source.
So I broke out the 808s, the lush pads, the tribal vocals and the four to the floor drum flavours – all in a bid to say sorry, I got a little carried away with the EP. I probably got carried away with Aberration III as well haha, oh well!
▪ Do you collaborate with others? What is that process?
Yes I do, literally all the time, I find collaboration is one of the most interesting practical learning experiences. Trying to zone in on a vibe is particularly challenging. I almost always feel a sense of compromise, simply because I naturally gravitate towards a sound that’s dark and eerie but thats not always everyone’s flava when they want to work with me.
So I’m still learning to trust my instincts when I’m outside my comfort zone. I was at Juskarma’s place for New Years, and we created a few bangers on the fly by combining our song starting processes and the essential element of immediacy by moving on to the next sound as soon as we had a reasonably good idea. I see myself working well with others in this kind of way too!
▪ Please discuss how you interact with and respond to fans.
Most of my fans aren’t active on social media except to check where I’m performing. I meet them at gigs, we talk about music we find interesting, I usually ask for recommendations on something to listen to for the journey home. Most of the interaction is in person as the world is slowly regaining touch with socialising without social media.
▪ What is your favorite part about this line of work? Your least favorite? Why?
The boundlessness, of sound design, the unlimited effect combinations. The connection I make to sounds without having to think about it is probably what keeps me going. Least favourite part? Hmm creating about 100 mixes per song then realising mix number 3 sounds way better than mix number 100 about two weeks into mastering haha.
▪ What are you currently working on?
Just finished a remix for Time In Antarctica, which was an ambient glitch adventure. I have a single I’m hoping to release toward the latter end of January which will be the polar opposite to the music I’ve released recently. It fits in with the winter theme and I don’t want to wait another 12 months before releasing it, so that’s going to get put out soon to draw a close to the winter hopefully.
▪ How is your music/sound different/unique from everything that’s going on now?
Aberration was described as ominously oppressive (REASONTALK FORUM), My live performances have been identified as outstanding for their rhythmic interplay (DEFSYNTH), as well as a twisted fairground-esque Lynchian nightmare kind of sound (LEFTLION NOTTINGHAM). “Somewhere between glitch and hiphop we find Flavolous. Woozy, wonky and carnivalesque.
Jagged beats with a soft pink oozy candyfloss centre. Wonderful.” (Wonky Planet Radio) “Drunken alien synth garblings, warp along in a post-club stupor, Great wonky” said Jessica Grant reviewing the Aberrations EP for her blog Scarecrow Musings. I feel like these guys did a great job of describing my sound and what makes it different. Something I always have relative difficulty trying to summarise by myself!
▪ What advice would you have for someone wanting to follow in your footsteps?
Try every way of creating you can and have lot of funs with the process, the most unique ideas come from a place of infantile instinct. Everyone hears the same piece of music differently so build ideas around what you feel. And make sure you hit lots of live gigs and network with other performers, music is a 360 experience where lessons can stem from anything!